Added memoryOffset value to DNAFieldAttribute, regenerated files.
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@@ -15,17 +15,17 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(834, "RaytraceEEVEE", 24)]
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public struct RaytraceEEVEE {
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[DNAFieldAttribute(0, "float", "screen_trace_quality", "float", 4, false)]
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[DNAFieldAttribute(0, "float", "screen_trace_quality", "float", 4, false, 0)]
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public float screen_trace_quality;
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[DNAFieldAttribute(1, "float", "screen_trace_thickness", "float", 4, false)]
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[DNAFieldAttribute(1, "float", "screen_trace_thickness", "float", 4, false, 4)]
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public float screen_trace_thickness;
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[DNAFieldAttribute(2, "float", "trace_max_roughness", "float", 4, false)]
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[DNAFieldAttribute(2, "float", "trace_max_roughness", "float", 4, false, 8)]
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public float trace_max_roughness;
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[DNAFieldAttribute(3, "int", "resolution_scale", "int", 4, false)]
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[DNAFieldAttribute(3, "int", "resolution_scale", "int", 4, false, 12)]
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public int resolution_scale;
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[DNAFieldAttribute(4, "int", "flag", "int", 4, false)]
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[DNAFieldAttribute(4, "int", "flag", "int", 4, false, 16)]
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public int flag;
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[DNAFieldAttribute(5, "int", "denoise_stages", "int", 4, false)]
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[DNAFieldAttribute(5, "int", "denoise_stages", "int", 4, false, 20)]
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public int denoise_stages;
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public RaytraceEEVEE() {
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this.screen_trace_quality = default;
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