Added memoryOffset value to DNAFieldAttribute, regenerated files.
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@@ -15,15 +15,15 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(1007, "SolidLight", 56)]
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public struct SolidLight {
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[DNAFieldAttribute(0, "int", "flag", "int", 4, false)]
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[DNAFieldAttribute(0, "int", "flag", "int", 4, false, 0)]
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public int flag;
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[DNAFieldAttribute(1, "float", "smooth", "float", 4, false)]
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[DNAFieldAttribute(1, "float", "smooth", "float", 4, false, 4)]
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public float smooth;
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[DNAFieldAttribute(2, "float", "col[4]", "System.Single[]", 16, false)]
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[DNAFieldAttribute(2, "float", "col[4]", "System.Single[]", 16, false, 8)]
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public float[] col = new System.Single[4];
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[DNAFieldAttribute(3, "float", "spec[4]", "System.Single[]", 16, false)]
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[DNAFieldAttribute(3, "float", "spec[4]", "System.Single[]", 16, false, 24)]
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public float[] spec = new System.Single[4];
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[DNAFieldAttribute(4, "float", "vec[4]", "System.Single[]", 16, false)]
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[DNAFieldAttribute(4, "float", "vec[4]", "System.Single[]", 16, false, 40)]
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public float[] vec = new System.Single[4];
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public SolidLight() {
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this.flag = default;
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