Added memoryOffset value to DNAFieldAttribute, regenerated files.

This commit is contained in:
Samuele Lorefice
2025-02-20 21:00:55 +01:00
parent b171b65aa5
commit f383debd18
939 changed files with 9636 additions and 9605 deletions

View File

@@ -15,15 +15,15 @@ namespace BlendFile.DNA {
[DNAClassAttribute(1007, "SolidLight", 56)]
public struct SolidLight {
[DNAFieldAttribute(0, "int", "flag", "int", 4, false)]
[DNAFieldAttribute(0, "int", "flag", "int", 4, false, 0)]
public int flag;
[DNAFieldAttribute(1, "float", "smooth", "float", 4, false)]
[DNAFieldAttribute(1, "float", "smooth", "float", 4, false, 4)]
public float smooth;
[DNAFieldAttribute(2, "float", "col[4]", "System.Single[]", 16, false)]
[DNAFieldAttribute(2, "float", "col[4]", "System.Single[]", 16, false, 8)]
public float[] col = new System.Single[4];
[DNAFieldAttribute(3, "float", "spec[4]", "System.Single[]", 16, false)]
[DNAFieldAttribute(3, "float", "spec[4]", "System.Single[]", 16, false, 24)]
public float[] spec = new System.Single[4];
[DNAFieldAttribute(4, "float", "vec[4]", "System.Single[]", 16, false)]
[DNAFieldAttribute(4, "float", "vec[4]", "System.Single[]", 16, false, 40)]
public float[] vec = new System.Single[4];
public SolidLight() {
this.flag = default;