Added memoryOffset value to DNAFieldAttribute, regenerated files.

This commit is contained in:
Samuele Lorefice
2025-02-20 21:00:55 +01:00
parent b171b65aa5
commit f383debd18
939 changed files with 9636 additions and 9605 deletions

View File

@@ -15,51 +15,51 @@ namespace BlendFile.DNA {
[DNAClassAttribute(1012, "UserDef_Experimental", 24)]
public struct UserDef_Experimental {
[DNAFieldAttribute(0, "char", "use_undo_legacy", "char", 1, false)]
[DNAFieldAttribute(0, "char", "use_undo_legacy", "char", 1, false, 0)]
public char use_undo_legacy;
[DNAFieldAttribute(1, "char", "no_override_auto_resync", "char", 1, false)]
[DNAFieldAttribute(1, "char", "no_override_auto_resync", "char", 1, false, 1)]
public char no_override_auto_resync;
[DNAFieldAttribute(2, "char", "use_cycles_debug", "char", 1, false)]
[DNAFieldAttribute(2, "char", "use_cycles_debug", "char", 1, false, 2)]
public char use_cycles_debug;
[DNAFieldAttribute(3, "char", "use_eevee_debug", "char", 1, false)]
[DNAFieldAttribute(3, "char", "use_eevee_debug", "char", 1, false, 3)]
public char use_eevee_debug;
[DNAFieldAttribute(4, "char", "show_asset_debug_info", "char", 1, false)]
[DNAFieldAttribute(4, "char", "show_asset_debug_info", "char", 1, false, 4)]
public char show_asset_debug_info;
[DNAFieldAttribute(5, "char", "no_asset_indexing", "char", 1, false)]
[DNAFieldAttribute(5, "char", "no_asset_indexing", "char", 1, false, 5)]
public char no_asset_indexing;
[DNAFieldAttribute(6, "char", "use_viewport_debug", "char", 1, false)]
[DNAFieldAttribute(6, "char", "use_viewport_debug", "char", 1, false, 6)]
public char use_viewport_debug;
[DNAFieldAttribute(7, "char", "use_all_linked_data_direct", "char", 1, false)]
[DNAFieldAttribute(7, "char", "use_all_linked_data_direct", "char", 1, false, 7)]
public char use_all_linked_data_direct;
[DNAFieldAttribute(8, "char", "use_extensions_debug", "char", 1, false)]
[DNAFieldAttribute(8, "char", "use_extensions_debug", "char", 1, false, 8)]
public char use_extensions_debug;
[DNAFieldAttribute(9, "char", "use_recompute_usercount_on_save_debug", "char", 1, false)]
[DNAFieldAttribute(9, "char", "use_recompute_usercount_on_save_debug", "char", 1, false, 9)]
public char use_recompute_usercount_on_save_debug;
[DNAFieldAttribute(10, "char", "SANITIZE_AFTER_HERE", "char", 1, false)]
[DNAFieldAttribute(10, "char", "SANITIZE_AFTER_HERE", "char", 1, false, 10)]
public char SANITIZE_AFTER_HERE;
[DNAFieldAttribute(11, "char", "use_new_curves_tools", "char", 1, false)]
[DNAFieldAttribute(11, "char", "use_new_curves_tools", "char", 1, false, 11)]
public char use_new_curves_tools;
[DNAFieldAttribute(12, "char", "use_new_point_cloud_type", "char", 1, false)]
[DNAFieldAttribute(12, "char", "use_new_point_cloud_type", "char", 1, false, 12)]
public char use_new_point_cloud_type;
[DNAFieldAttribute(13, "char", "use_sculpt_tools_tilt", "char", 1, false)]
[DNAFieldAttribute(13, "char", "use_sculpt_tools_tilt", "char", 1, false, 13)]
public char use_sculpt_tools_tilt;
[DNAFieldAttribute(14, "char", "use_extended_asset_browser", "char", 1, false)]
[DNAFieldAttribute(14, "char", "use_extended_asset_browser", "char", 1, false, 14)]
public char use_extended_asset_browser;
[DNAFieldAttribute(15, "char", "use_sculpt_texture_paint", "char", 1, false)]
[DNAFieldAttribute(15, "char", "use_sculpt_texture_paint", "char", 1, false, 15)]
public char use_sculpt_texture_paint;
[DNAFieldAttribute(16, "char", "enable_overlay_next", "char", 1, false)]
[DNAFieldAttribute(16, "char", "enable_overlay_next", "char", 1, false, 16)]
public char enable_overlay_next;
[DNAFieldAttribute(17, "char", "use_new_volume_nodes", "char", 1, false)]
[DNAFieldAttribute(17, "char", "use_new_volume_nodes", "char", 1, false, 17)]
public char use_new_volume_nodes;
[DNAFieldAttribute(18, "char", "use_new_file_import_nodes", "char", 1, false)]
[DNAFieldAttribute(18, "char", "use_new_file_import_nodes", "char", 1, false, 18)]
public char use_new_file_import_nodes;
[DNAFieldAttribute(19, "char", "use_shader_node_previews", "char", 1, false)]
[DNAFieldAttribute(19, "char", "use_shader_node_previews", "char", 1, false, 19)]
public char use_shader_node_previews;
[DNAFieldAttribute(20, "char", "use_animation_baklava", "char", 1, false)]
[DNAFieldAttribute(20, "char", "use_animation_baklava", "char", 1, false, 20)]
public char use_animation_baklava;
[DNAFieldAttribute(21, "char", "enable_new_cpu_compositor", "char", 1, false)]
[DNAFieldAttribute(21, "char", "enable_new_cpu_compositor", "char", 1, false, 21)]
public char enable_new_cpu_compositor;
[DNAFieldAttribute(22, "char", "_pad[2]", "System.Char[]", 2, false)]
[DNAFieldAttribute(22, "char", "_pad[2]", "System.Char[]", 2, false, 22)]
public char[] _pad = new System.Char[2];
public UserDef_Experimental() {
this.use_undo_legacy = default;