Added memoryOffset value to DNAFieldAttribute, regenerated files.

This commit is contained in:
Samuele Lorefice
2025-02-20 21:00:55 +01:00
parent b171b65aa5
commit f383debd18
939 changed files with 9636 additions and 9605 deletions

View File

@@ -15,69 +15,69 @@ namespace BlendFile.DNA {
[DNAClassAttribute(833, "View3DShading", 944)]
public class View3DShading {
[DNAFieldAttribute(0, "char", "type", "char", 1, false)]
[DNAFieldAttribute(0, "char", "type", "char", 1, false, 0)]
public char type;
[DNAFieldAttribute(1, "char", "prev_type", "char", 1, false)]
[DNAFieldAttribute(1, "char", "prev_type", "char", 1, false, 1)]
public char prev_type;
[DNAFieldAttribute(2, "char", "prev_type_wire", "char", 1, false)]
[DNAFieldAttribute(2, "char", "prev_type_wire", "char", 1, false, 2)]
public char prev_type_wire;
[DNAFieldAttribute(3, "char", "color_type", "char", 1, false)]
[DNAFieldAttribute(3, "char", "color_type", "char", 1, false, 3)]
public char color_type;
[DNAFieldAttribute(4, "short", "flag", "short", 2, false)]
[DNAFieldAttribute(4, "short", "flag", "short", 2, false, 4)]
public short flag;
[DNAFieldAttribute(5, "char", "light", "char", 1, false)]
[DNAFieldAttribute(5, "char", "light", "char", 1, false, 6)]
public char light;
[DNAFieldAttribute(6, "char", "background_type", "char", 1, false)]
[DNAFieldAttribute(6, "char", "background_type", "char", 1, false, 7)]
public char background_type;
[DNAFieldAttribute(7, "char", "cavity_type", "char", 1, false)]
[DNAFieldAttribute(7, "char", "cavity_type", "char", 1, false, 8)]
public char cavity_type;
[DNAFieldAttribute(8, "char", "wire_color_type", "char", 1, false)]
[DNAFieldAttribute(8, "char", "wire_color_type", "char", 1, false, 9)]
public char wire_color_type;
[DNAFieldAttribute(9, "char", "use_compositor", "char", 1, false)]
[DNAFieldAttribute(9, "char", "use_compositor", "char", 1, false, 10)]
public char use_compositor;
[DNAFieldAttribute(10, "char", "_pad", "char", 1, false)]
[DNAFieldAttribute(10, "char", "_pad", "char", 1, false, 11)]
public char _pad;
[DNAFieldAttribute(11, "char", "studio_light[256]", "System.Char[]", 256, false)]
[DNAFieldAttribute(11, "char", "studio_light[256]", "System.Char[]", 256, false, 12)]
public char[] studio_light = new System.Char[256];
[DNAFieldAttribute(12, "char", "lookdev_light[256]", "System.Char[]", 256, false)]
[DNAFieldAttribute(12, "char", "lookdev_light[256]", "System.Char[]", 256, false, 268)]
public char[] lookdev_light = new System.Char[256];
[DNAFieldAttribute(13, "char", "matcap[256]", "System.Char[]", 256, false)]
[DNAFieldAttribute(13, "char", "matcap[256]", "System.Char[]", 256, false, 524)]
public char[] matcap = new System.Char[256];
[DNAFieldAttribute(14, "float", "shadow_intensity", "float", 4, false)]
[DNAFieldAttribute(14, "float", "shadow_intensity", "float", 4, false, 780)]
public float shadow_intensity;
[DNAFieldAttribute(15, "float", "single_color[3]", "System.Single[]", 12, false)]
[DNAFieldAttribute(15, "float", "single_color[3]", "System.Single[]", 12, false, 784)]
public float[] single_color = new System.Single[3];
[DNAFieldAttribute(16, "float", "studiolight_rot_z", "float", 4, false)]
[DNAFieldAttribute(16, "float", "studiolight_rot_z", "float", 4, false, 796)]
public float studiolight_rot_z;
[DNAFieldAttribute(17, "float", "studiolight_background", "float", 4, false)]
[DNAFieldAttribute(17, "float", "studiolight_background", "float", 4, false, 800)]
public float studiolight_background;
[DNAFieldAttribute(18, "float", "studiolight_intensity", "float", 4, false)]
[DNAFieldAttribute(18, "float", "studiolight_intensity", "float", 4, false, 804)]
public float studiolight_intensity;
[DNAFieldAttribute(19, "float", "studiolight_blur", "float", 4, false)]
[DNAFieldAttribute(19, "float", "studiolight_blur", "float", 4, false, 808)]
public float studiolight_blur;
[DNAFieldAttribute(20, "float", "object_outline_color[3]", "System.Single[]", 12, false)]
[DNAFieldAttribute(20, "float", "object_outline_color[3]", "System.Single[]", 12, false, 812)]
public float[] object_outline_color = new System.Single[3];
[DNAFieldAttribute(21, "float", "xray_alpha", "float", 4, false)]
[DNAFieldAttribute(21, "float", "xray_alpha", "float", 4, false, 824)]
public float xray_alpha;
[DNAFieldAttribute(22, "float", "xray_alpha_wire", "float", 4, false)]
[DNAFieldAttribute(22, "float", "xray_alpha_wire", "float", 4, false, 828)]
public float xray_alpha_wire;
[DNAFieldAttribute(23, "float", "cavity_valley_factor", "float", 4, false)]
[DNAFieldAttribute(23, "float", "cavity_valley_factor", "float", 4, false, 832)]
public float cavity_valley_factor;
[DNAFieldAttribute(24, "float", "cavity_ridge_factor", "float", 4, false)]
[DNAFieldAttribute(24, "float", "cavity_ridge_factor", "float", 4, false, 836)]
public float cavity_ridge_factor;
[DNAFieldAttribute(25, "float", "background_color[3]", "System.Single[]", 12, false)]
[DNAFieldAttribute(25, "float", "background_color[3]", "System.Single[]", 12, false, 840)]
public float[] background_color = new System.Single[3];
[DNAFieldAttribute(26, "float", "curvature_ridge_factor", "float", 4, false)]
[DNAFieldAttribute(26, "float", "curvature_ridge_factor", "float", 4, false, 852)]
public float curvature_ridge_factor;
[DNAFieldAttribute(27, "float", "curvature_valley_factor", "float", 4, false)]
[DNAFieldAttribute(27, "float", "curvature_valley_factor", "float", 4, false, 856)]
public float curvature_valley_factor;
[DNAFieldAttribute(28, "int", "render_pass", "int", 4, false)]
[DNAFieldAttribute(28, "int", "render_pass", "int", 4, false, 860)]
public int render_pass;
[DNAFieldAttribute(29, "char", "aov_name[64]", "System.Char[]", 64, false)]
[DNAFieldAttribute(29, "char", "aov_name[64]", "System.Char[]", 64, false, 864)]
public char[] aov_name = new System.Char[64];
[DNAFieldAttribute(30, "IDProperty", "*prop", "IDProperty", 8, true)]
[DNAFieldAttribute(30, "IDProperty", "*prop", "IDProperty", 8, true, 928)]
public IDProperty ptr_prop;
[DNAFieldAttribute(31, "void", "*_pad2", "void", 8, true)]
[DNAFieldAttribute(31, "void", "*_pad2", "void", 8, true, 936)]
public object ptr__pad2;
public View3DShading() {
this.type = default;