Added memoryOffset value to DNAFieldAttribute, regenerated files.
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@@ -15,37 +15,37 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(186, "bActionConstraint", 184)]
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public class bActionConstraint {
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[DNAFieldAttribute(0, "Object", "*tar", "Object", 8, true)]
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[DNAFieldAttribute(0, "Object", "*tar", "Object", 8, true, 0)]
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public Object ptr_tar;
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[DNAFieldAttribute(1, "short", "type", "short", 2, false)]
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[DNAFieldAttribute(1, "short", "type", "short", 2, false, 8)]
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public short type;
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[DNAFieldAttribute(2, "short", "local", "short", 2, false)]
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[DNAFieldAttribute(2, "short", "local", "short", 2, false, 10)]
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public short local;
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[DNAFieldAttribute(3, "int", "start", "int", 4, false)]
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[DNAFieldAttribute(3, "int", "start", "int", 4, false, 12)]
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public int start;
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[DNAFieldAttribute(4, "int", "end", "int", 4, false)]
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[DNAFieldAttribute(4, "int", "end", "int", 4, false, 16)]
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public int end;
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[DNAFieldAttribute(5, "float", "min", "float", 4, false)]
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[DNAFieldAttribute(5, "float", "min", "float", 4, false, 20)]
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public float min;
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[DNAFieldAttribute(6, "float", "max", "float", 4, false)]
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[DNAFieldAttribute(6, "float", "max", "float", 4, false, 24)]
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public float max;
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[DNAFieldAttribute(7, "int", "flag", "int", 4, false)]
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[DNAFieldAttribute(7, "int", "flag", "int", 4, false, 28)]
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public int flag;
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[DNAFieldAttribute(8, "char", "mix_mode", "char", 1, false)]
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[DNAFieldAttribute(8, "char", "mix_mode", "char", 1, false, 32)]
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public char mix_mode;
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[DNAFieldAttribute(9, "char", "_pad[3]", "System.Char[]", 3, false)]
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[DNAFieldAttribute(9, "char", "_pad[3]", "System.Char[]", 3, false, 33)]
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public char[] _pad = new System.Char[3];
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[DNAFieldAttribute(10, "float", "eval_time", "float", 4, false)]
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[DNAFieldAttribute(10, "float", "eval_time", "float", 4, false, 36)]
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public float eval_time;
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[DNAFieldAttribute(11, "bAction", "*act", "bAction", 8, true)]
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[DNAFieldAttribute(11, "bAction", "*act", "bAction", 8, true, 40)]
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public bAction ptr_act;
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[DNAFieldAttribute(12, "int", "action_slot_handle", "int", 4, false)]
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[DNAFieldAttribute(12, "int", "action_slot_handle", "int", 4, false, 48)]
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public int action_slot_handle;
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[DNAFieldAttribute(13, "char", "action_slot_name[66]", "System.Char[]", 66, false)]
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[DNAFieldAttribute(13, "char", "action_slot_name[66]", "System.Char[]", 66, false, 52)]
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public char[] action_slot_name = new System.Char[66];
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[DNAFieldAttribute(14, "char", "_pad1[2]", "System.Char[]", 2, false)]
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[DNAFieldAttribute(14, "char", "_pad1[2]", "System.Char[]", 2, false, 118)]
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public char[] _pad1 = new System.Char[2];
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[DNAFieldAttribute(15, "char", "subtarget[64]", "System.Char[]", 64, false)]
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[DNAFieldAttribute(15, "char", "subtarget[64]", "System.Char[]", 64, false, 120)]
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public char[] subtarget = new System.Char[64];
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public bActionConstraint() {
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this.ptr_tar = default;
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