Added Generation Output
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26
BlendFile/DNA/AudioData.cs
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26
BlendFile/DNA/AudioData.cs
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// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public struct AudioData {
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public int mixrate;
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public float main;
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public float speed_of_sound;
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public float doppler_factor;
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public int distance_model;
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public short flag;
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public char[] _pad = new System.Char[2];
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public float volume;
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public char[] _pad2 = new System.Char[4];
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public AudioData(int mixrate, float main, float speed_of_sound, float doppler_factor, int distance_model, short flag, char[] _pad, float volume, char[] _pad2) {
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this.mixrate = mixrate;
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this.main = main;
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this.speed_of_sound = speed_of_sound;
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this.doppler_factor = doppler_factor;
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this.distance_model = distance_model;
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this.flag = flag;
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this._pad = _pad;
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this.volume = volume;
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this._pad2 = _pad2;
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}
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}
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}
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