Added Generation Output
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26
BlendFile/DNA/BoneCollection.cs
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26
BlendFile/DNA/BoneCollection.cs
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// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public class BoneCollection {
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public BoneCollection ptr_next;
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public BoneCollection ptr_prev;
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public char[] name = new System.Char[64];
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public ListBase bones;
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public uchar flags;
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public uchar[] _pad0 = new uchar[7];
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public int child_index;
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public int child_count;
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public IDProperty ptr_prop;
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public BoneCollection(BoneCollection ptr_next, BoneCollection ptr_prev, char[] name, ListBase bones, uchar flags, uchar[] _pad0, int child_index, int child_count, IDProperty ptr_prop) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.name = name;
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this.bones = bones;
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this.flags = flags;
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this._pad0 = _pad0;
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this.child_index = child_index;
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this.child_count = child_count;
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this.ptr_prop = ptr_prop;
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}
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}
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}
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