Added Generation Output
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98
BlendFile/DNA/Lattice.cs
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98
BlendFile/DNA/Lattice.cs
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// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public class Lattice {
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public ID id;
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public AnimData ptr_adt;
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public short pntsu;
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public short pntsv;
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public short pntsw;
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public short flag;
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public short opntsu;
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public short opntsv;
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public short opntsw;
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public char[] _pad2 = new System.Char[3];
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public char typeu;
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public char typev;
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public char typew;
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public int actbp;
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public float fu;
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public float fv;
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public float fw;
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public float du;
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public float dv;
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public float dw;
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public BPoint ptr_def;
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public Ipo ptr_ipo;
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public Key ptr_key;
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public MDeformVert ptr_dvert;
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public char[] vgroup = new System.Char[64];
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public ListBase vertex_group_names;
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public int vertex_group_active_index;
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public char[] _pad0 = new System.Char[4];
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public EditLatt ptr_editlatt;
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public object ptr_batch_cache;
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public Lattice(
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ID id,
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AnimData ptr_adt,
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short pntsu,
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short pntsv,
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short pntsw,
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short flag,
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short opntsu,
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short opntsv,
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short opntsw,
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char[] _pad2,
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char typeu,
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char typev,
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char typew,
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int actbp,
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float fu,
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float fv,
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float fw,
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float du,
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float dv,
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float dw,
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BPoint ptr_def,
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Ipo ptr_ipo,
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Key ptr_key,
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MDeformVert ptr_dvert,
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char[] vgroup,
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ListBase vertex_group_names,
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int vertex_group_active_index,
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char[] _pad0,
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EditLatt ptr_editlatt,
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object ptr_batch_cache) {
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this.id = id;
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this.ptr_adt = ptr_adt;
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this.pntsu = pntsu;
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this.pntsv = pntsv;
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this.pntsw = pntsw;
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this.flag = flag;
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this.opntsu = opntsu;
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this.opntsv = opntsv;
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this.opntsw = opntsw;
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this._pad2 = _pad2;
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this.typeu = typeu;
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this.typev = typev;
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this.typew = typew;
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this.actbp = actbp;
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this.fu = fu;
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this.fv = fv;
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this.fw = fw;
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this.du = du;
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this.dv = dv;
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this.dw = dw;
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this.ptr_def = ptr_def;
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this.ptr_ipo = ptr_ipo;
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this.ptr_key = ptr_key;
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this.ptr_dvert = ptr_dvert;
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this.vgroup = vgroup;
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this.vertex_group_names = vertex_group_names;
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this.vertex_group_active_index = vertex_group_active_index;
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this._pad0 = _pad0;
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this.ptr_editlatt = ptr_editlatt;
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this.ptr_batch_cache = ptr_batch_cache;
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}
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}
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}
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