Added Generation Output
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65
BlendFile/DNA/MetaBall.cs
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65
BlendFile/DNA/MetaBall.cs
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// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public class MetaBall {
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public ID id;
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public AnimData ptr_adt;
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public ListBase elems;
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public ListBase ptr_editelems;
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public Ipo ptr_ipo;
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public Material ptr_ptr_mat;
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public char flag;
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public char flag2;
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public short totcol;
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public char texflag;
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public char[] _pad = new System.Char[2];
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public char needs_flush_to_id;
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public float[] loc = new System.Single[3];
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public float[] size = new System.Single[3];
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public float wiresize;
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public float rendersize;
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public float thresh;
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public char[] _pad0 = new System.Char[4];
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public MetaElem ptr_lastelem;
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public MetaBall(
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ID id,
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AnimData ptr_adt,
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ListBase elems,
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ListBase ptr_editelems,
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Ipo ptr_ipo,
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Material ptr_ptr_mat,
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char flag,
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char flag2,
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short totcol,
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char texflag,
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char[] _pad,
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char needs_flush_to_id,
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float[] loc,
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float[] size,
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float wiresize,
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float rendersize,
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float thresh,
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char[] _pad0,
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MetaElem ptr_lastelem) {
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this.id = id;
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this.ptr_adt = ptr_adt;
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this.elems = elems;
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this.ptr_editelems = ptr_editelems;
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this.ptr_ipo = ptr_ipo;
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this.ptr_ptr_mat = ptr_ptr_mat;
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this.flag = flag;
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this.flag2 = flag2;
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this.totcol = totcol;
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this.texflag = texflag;
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this._pad = _pad;
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this.needs_flush_to_id = needs_flush_to_id;
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this.loc = loc;
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this.size = size;
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this.wiresize = wiresize;
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this.rendersize = rendersize;
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this.thresh = thresh;
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this._pad0 = _pad0;
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this.ptr_lastelem = ptr_lastelem;
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}
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}
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}
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