Added Generation Output
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32
BlendFile/DNA/NodeDefocus.cs
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32
BlendFile/DNA/NodeDefocus.cs
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// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public struct NodeDefocus {
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public char bktype;
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public char _pad0;
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public char preview;
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public char gamco;
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public short samples;
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public short no_zbuf;
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public float fstop;
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public float maxblur;
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public float bthresh;
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public float scale;
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public float rotation;
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public char[] _pad1 = new System.Char[4];
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public NodeDefocus(char bktype, char _pad0, char preview, char gamco, short samples, short no_zbuf, float fstop, float maxblur, float bthresh, float scale, float rotation, char[] _pad1) {
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this.bktype = bktype;
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this._pad0 = _pad0;
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this.preview = preview;
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this.gamco = gamco;
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this.samples = samples;
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this.no_zbuf = no_zbuf;
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this.fstop = fstop;
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this.maxblur = maxblur;
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this.bthresh = bthresh;
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this.scale = scale;
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this.rotation = rotation;
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this._pad1 = _pad1;
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}
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}
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}
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