Added Generation Output
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16
BlendFile/DNA/PhysicsSettings.cs
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16
BlendFile/DNA/PhysicsSettings.cs
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// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public struct PhysicsSettings {
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public float[] gravity = new System.Single[3];
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public int flag;
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public int quick_cache_step;
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public char[] _pad0 = new System.Char[4];
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public PhysicsSettings(float[] gravity, int flag, int quick_cache_step, char[] _pad0) {
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this.gravity = gravity;
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this.flag = flag;
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this.quick_cache_step = quick_cache_step;
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this._pad0 = _pad0;
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}
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}
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}
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