Added Generation Output
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30
BlendFile/DNA/bNodeStack.cs
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30
BlendFile/DNA/bNodeStack.cs
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// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public class bNodeStack {
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public float[] vec = new System.Single[4];
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public float min;
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public float max;
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public object ptr_data;
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public short hasinput;
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public short hasoutput;
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public short datatype;
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public short sockettype;
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public short is_copy;
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public short external;
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public char[] _pad = new System.Char[4];
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public bNodeStack(float[] vec, float min, float max, object ptr_data, short hasinput, short hasoutput, short datatype, short sockettype, short is_copy, short external, char[] _pad) {
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this.vec = vec;
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this.min = min;
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this.max = max;
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this.ptr_data = ptr_data;
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this.hasinput = hasinput;
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this.hasoutput = hasoutput;
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this.datatype = datatype;
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this.sockettype = sockettype;
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this.is_copy = is_copy;
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this.external = external;
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this._pad = _pad;
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}
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}
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}
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