Added Generation Output
This commit is contained in:
32
BlendFile/DNA/uiFontStyle.cs
Normal file
32
BlendFile/DNA/uiFontStyle.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
|
||||
namespace BlendFile.DNA {
|
||||
|
||||
public struct uiFontStyle {
|
||||
public short uifont_id;
|
||||
public char[] _pad1 = new System.Char[2];
|
||||
public float points;
|
||||
public short italic;
|
||||
public short bold;
|
||||
public short shadow;
|
||||
public short shadx;
|
||||
public short shady;
|
||||
public char[] _pad0 = new System.Char[2];
|
||||
public float shadowalpha;
|
||||
public float shadowcolor;
|
||||
public int character_weight;
|
||||
public uiFontStyle(short uifont_id, char[] _pad1, float points, short italic, short bold, short shadow, short shadx, short shady, char[] _pad0, float shadowalpha, float shadowcolor, int character_weight) {
|
||||
this.uifont_id = uifont_id;
|
||||
this._pad1 = _pad1;
|
||||
this.points = points;
|
||||
this.italic = italic;
|
||||
this.bold = bold;
|
||||
this.shadow = shadow;
|
||||
this.shadx = shadx;
|
||||
this.shady = shady;
|
||||
this._pad0 = _pad0;
|
||||
this.shadowalpha = shadowalpha;
|
||||
this.shadowcolor = shadowcolor;
|
||||
this.character_weight = character_weight;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user