Added Generation Output
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146
BlendFile/DNA/wmWindow.cs
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146
BlendFile/DNA/wmWindow.cs
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// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public class wmWindow {
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public wmWindow ptr_next;
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public wmWindow ptr_prev;
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public object ptr_ghostwin;
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public object ptr_gpuctx;
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public wmWindow ptr_parent;
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public Scene ptr_scene;
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public Scene ptr_new_scene;
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public char[] view_layer_name = new System.Char[64];
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public Scene ptr_unpinned_scene;
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public WorkSpaceInstanceHook ptr_workspace_hook;
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public ScrAreaMap global_area_map;
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public bScreen ptr_screen;
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public int winid;
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public short posx;
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public short posy;
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public short sizex;
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public short sizey;
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public char windowstate;
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public char active;
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public short cursor;
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public short lastcursor;
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public short modalcursor;
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public short grabcursor;
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public short pie_event_type_lock;
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public short pie_event_type_last;
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public char addmousemove;
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public char tag_cursor_refresh;
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public char event_queue_check_click;
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public char event_queue_check_drag;
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public char event_queue_check_drag_handled;
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public char event_queue_consecutive_gesture_type;
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public int[] event_queue_consecutive_gesture_xy = new System.Int32[2];
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public wmEvent_ConsecutiveData ptr_event_queue_consecutive_gesture_data;
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public wmEvent ptr_eventstate;
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public wmEvent ptr_event_last_handled;
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public wmIMEData ptr_ime_data;
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public char ime_data_is_composing;
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public char[] _pad1 = new System.Char[7];
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public ListBase event_queue;
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public ListBase handlers;
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public ListBase modalhandlers;
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public ListBase gesture;
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public Stereo3dFormat ptr_stereo3d_format;
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public ListBase drawcalls;
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public object ptr_cursor_keymap_status;
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public uint64_t eventstate_prev_press_time_ms;
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public wmWindow(
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wmWindow ptr_next,
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wmWindow ptr_prev,
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object ptr_ghostwin,
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object ptr_gpuctx,
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wmWindow ptr_parent,
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Scene ptr_scene,
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Scene ptr_new_scene,
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char[] view_layer_name,
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Scene ptr_unpinned_scene,
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WorkSpaceInstanceHook ptr_workspace_hook,
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ScrAreaMap global_area_map,
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bScreen ptr_screen,
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int winid,
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short posx,
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short posy,
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short sizex,
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short sizey,
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char windowstate,
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char active,
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short cursor,
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short lastcursor,
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short modalcursor,
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short grabcursor,
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short pie_event_type_lock,
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short pie_event_type_last,
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char addmousemove,
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char tag_cursor_refresh,
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char event_queue_check_click,
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char event_queue_check_drag,
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char event_queue_check_drag_handled,
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char event_queue_consecutive_gesture_type,
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int[] event_queue_consecutive_gesture_xy,
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wmEvent_ConsecutiveData ptr_event_queue_consecutive_gesture_data,
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wmEvent ptr_eventstate,
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wmEvent ptr_event_last_handled,
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wmIMEData ptr_ime_data,
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char ime_data_is_composing,
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char[] _pad1,
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ListBase event_queue,
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ListBase handlers,
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ListBase modalhandlers,
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ListBase gesture,
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Stereo3dFormat ptr_stereo3d_format,
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ListBase drawcalls,
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object ptr_cursor_keymap_status,
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uint64_t eventstate_prev_press_time_ms) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.ptr_ghostwin = ptr_ghostwin;
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this.ptr_gpuctx = ptr_gpuctx;
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this.ptr_parent = ptr_parent;
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this.ptr_scene = ptr_scene;
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this.ptr_new_scene = ptr_new_scene;
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this.view_layer_name = view_layer_name;
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this.ptr_unpinned_scene = ptr_unpinned_scene;
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this.ptr_workspace_hook = ptr_workspace_hook;
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this.global_area_map = global_area_map;
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this.ptr_screen = ptr_screen;
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this.winid = winid;
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this.posx = posx;
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this.posy = posy;
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this.sizex = sizex;
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this.sizey = sizey;
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this.windowstate = windowstate;
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this.active = active;
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this.cursor = cursor;
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this.lastcursor = lastcursor;
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this.modalcursor = modalcursor;
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this.grabcursor = grabcursor;
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this.pie_event_type_lock = pie_event_type_lock;
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this.pie_event_type_last = pie_event_type_last;
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this.addmousemove = addmousemove;
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this.tag_cursor_refresh = tag_cursor_refresh;
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this.event_queue_check_click = event_queue_check_click;
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this.event_queue_check_drag = event_queue_check_drag;
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this.event_queue_check_drag_handled = event_queue_check_drag_handled;
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this.event_queue_consecutive_gesture_type = event_queue_consecutive_gesture_type;
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this.event_queue_consecutive_gesture_xy = event_queue_consecutive_gesture_xy;
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this.ptr_event_queue_consecutive_gesture_data = ptr_event_queue_consecutive_gesture_data;
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this.ptr_eventstate = ptr_eventstate;
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this.ptr_event_last_handled = ptr_event_last_handled;
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this.ptr_ime_data = ptr_ime_data;
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this.ime_data_is_composing = ime_data_is_composing;
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this._pad1 = _pad1;
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this.event_queue = event_queue;
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this.handlers = handlers;
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this.modalhandlers = modalhandlers;
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this.gesture = gesture;
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this.ptr_stereo3d_format = ptr_stereo3d_format;
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this.drawcalls = drawcalls;
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this.ptr_cursor_keymap_status = ptr_cursor_keymap_status;
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this.eventstate_prev_press_time_ms = eventstate_prev_press_time_ms;
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}
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}
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}
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