Fixed list length value returning always zero.

Added separated pointer and count memory offsets to list attributes.
Tried handling them
This commit is contained in:
Samuele Lorefice
2025-03-06 19:11:03 +01:00
parent 0bc7f73aee
commit fb50e3fa44
12 changed files with 75 additions and 48 deletions

View File

@@ -13,15 +13,15 @@ using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(63, "ActionChannelBag", 8)]
[DNAClassAttribute(63, "ActionChannelBag", 24)]
public class ActionChannelBag {
[DNAFieldAttribute(4, "int", 0, "slot_handle", "int", false, 0)]
public int slot_handle;
[DNAFieldAttribute(4, "uchar", 3, "_pad[4]", "System.Byte[]", false, 4)]
public byte[] _pad = new System.Byte[4];
[DNAListAttribute(8, "bActionGroup", "**group_array", 2, "bActionGroup", "group_array_num", 1, 8)]
[DNAListAttribute(8, "bActionGroup", "**group_array", 2, "bActionGroup", "group_array_num", 1, 8, 0)]
public System.Collections.Generic.List<bActionGroup> group_array;
[DNAListAttribute(8, "FCurve", "**fcurve_array", 5, "FCurve", "fcurve_array_num", 4, 8)]
[DNAListAttribute(8, "FCurve", "**fcurve_array", 5, "FCurve", "fcurve_array_num", 4, 16, 0)]
public System.Collections.Generic.List<FCurve> fcurve_array;
public ActionChannelBag() {
this.slot_handle = default;