Fixed list length value returning always zero.
Added separated pointer and count memory offsets to list attributes. Tried handling them
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@@ -13,11 +13,11 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(68, "ActionStripKeyframeData", 4)]
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[DNAClassAttribute(68, "ActionStripKeyframeData", 12)]
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public class ActionStripKeyframeData {
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[DNAFieldAttribute(4, "uchar", 2, "_pad[4]", "System.Byte[]", false, 0)]
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public byte[] _pad = new System.Byte[4];
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[DNAListAttribute(8, "ActionChannelBag", "**channelbag_array", 0, "ActionChannelBag", "channelbag_array_num", 1, 4)]
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[DNAListAttribute(8, "ActionChannelBag", "**channelbag_array", 0, "ActionChannelBag", "channelbag_array_num", 1, 4, 0)]
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public System.Collections.Generic.List<ActionChannelBag> channelbag_array;
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public ActionStripKeyframeData() {
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this._pad = default;
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