//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(313, "GreasePencilLayerFramesMapStorage", 24)] public class GreasePencilLayerFramesMapStorage { [DNAFieldAttribute(8, "int", 0, "*keys", "int", true, 0)] public int keys; [DNAFieldAttribute(8, "GreasePencilFrame", 1, "*values", "GreasePencilFrame", true, 8)] public GreasePencilFrame values; [DNAFieldAttribute(4, "int", 2, "size", "int", false, 16)] public int size; [DNAFieldAttribute(4, "int", 3, "flag", "int", false, 20)] public int flag; public GreasePencilLayerFramesMapStorage() { this.keys = default; this.values = default; this.size = default; this.flag = default; } public GreasePencilLayerFramesMapStorage(int keys, GreasePencilFrame values, int size, int flag) { this.keys = keys; this.values = values; this.size = size; this.flag = flag; } } }