//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(474, "MDefInfluence", 8)] public class MDefInfluence { [DNAFieldAttribute(4, "int", 0, "vertex", "int", false, 0)] public int vertex; [DNAFieldAttribute(4, "float", 1, "weight", "float", false, 4)] public float weight; public MDefInfluence() { this.vertex = default; this.weight = default; } public MDefInfluence(int vertex, float weight) { this.vertex = vertex; this.weight = weight; } } }