//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(861, "ScrArea_Runtime", 16)] public class ScrArea_Runtime { [DNAFieldAttribute(8, "bToolRef", 0, "*tool", "bToolRef", true, 0)] public bToolRef tool; [DNAFieldAttribute(1, "char", 1, "is_tool_set", "char", false, 8)] public char is_tool_set; [DNAArrayAttribute(7, "char", 2, "_pad0[7]", "System.Char[]", 7, false, 9)] public char[] _pad0 = new System.Char[7]; public ScrArea_Runtime() { this.tool = default; this.is_tool_set = default; this._pad0 = default; } public ScrArea_Runtime(bToolRef tool, char is_tool_set, char[] _pad0) { this.tool = tool; this.is_tool_set = is_tool_set; this._pad0 = _pad0; } } }