//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(484, "ShrinkwrapModifierData", 216)] public class ShrinkwrapModifierData { [DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)] public ModifierData modifier; [DNAFieldAttribute(8, "Object", 1, "*target", "Object", true, 120)] public Object target; [DNAFieldAttribute(8, "Object", 2, "*auxTarget", "Object", true, 128)] public Object auxTarget; [DNAArrayAttribute(64, "char", 3, "vgroup_name[64]", "System.Char[]", 64, false, 136)] public char[] vgroup_name = new System.Char[64]; [DNAFieldAttribute(4, "float", 4, "keepDist", "float", false, 200)] public float keepDist; [DNAFieldAttribute(2, "short", 5, "shrinkType", "short", false, 204)] public short shrinkType; [DNAFieldAttribute(1, "char", 6, "shrinkOpts", "char", false, 206)] public char shrinkOpts; [DNAFieldAttribute(1, "char", 7, "shrinkMode", "char", false, 207)] public char shrinkMode; [DNAFieldAttribute(4, "float", 8, "projLimit", "float", false, 208)] public float projLimit; [DNAFieldAttribute(1, "char", 9, "projAxis", "char", false, 212)] public char projAxis; [DNAFieldAttribute(1, "char", 10, "subsurfLevels", "char", false, 213)] public char subsurfLevels; [DNAArrayAttribute(2, "char", 11, "_pad[2]", "System.Char[]", 2, false, 214)] public char[] _pad = new System.Char[2]; public ShrinkwrapModifierData() { this.modifier = default; this.target = default; this.auxTarget = default; this.vgroup_name = default; this.keepDist = default; this.shrinkType = default; this.shrinkOpts = default; this.shrinkMode = default; this.projLimit = default; this.projAxis = default; this.subsurfLevels = default; this._pad = default; } public ShrinkwrapModifierData(ModifierData modifier, Object target, Object auxTarget, char[] vgroup_name, float keepDist, short shrinkType, char shrinkOpts, char shrinkMode, float projLimit, char projAxis, char subsurfLevels, char[] _pad) { this.modifier = modifier; this.target = target; this.auxTarget = auxTarget; this.vgroup_name = vgroup_name; this.keepDist = keepDist; this.shrinkType = shrinkType; this.shrinkOpts = shrinkOpts; this.shrinkMode = shrinkMode; this.projLimit = projLimit; this.projAxis = projAxis; this.subsurfLevels = subsurfLevels; this._pad = _pad; } } }