//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(681, "NodeInputColor")] public struct NodeInputColor { [DNAFieldAttribute(0, "float", "color[4]", 4)] public float[] color = new System.Single[4]; public NodeInputColor(float[] color) { this.color = color; } } }