//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(850, "Panel")] public class Panel { [DNAFieldAttribute(0, "Panel", "*next", 192)] public Panel ptr_next; [DNAFieldAttribute(1, "Panel", "*prev", 192)] public Panel ptr_prev; [DNAFieldAttribute(2, "PanelType", "*type", 0)] public PanelType ptr_type; [DNAFieldAttribute(3, "uiLayout", "*layout", 0)] public uiLayout ptr_layout; [DNAFieldAttribute(4, "char", "panelname[64]", 1)] public char[] panelname = new System.Char[64]; [DNAFieldAttribute(5, "char", "*drawname", 1)] public char ptr_drawname; [DNAFieldAttribute(6, "int", "ofsx", 4)] public int ofsx; [DNAFieldAttribute(7, "int", "ofsy", 4)] public int ofsy; [DNAFieldAttribute(8, "int", "sizex", 4)] public int sizex; [DNAFieldAttribute(9, "int", "sizey", 4)] public int sizey; [DNAFieldAttribute(10, "int", "blocksizex", 4)] public int blocksizex; [DNAFieldAttribute(11, "int", "blocksizey", 4)] public int blocksizey; [DNAFieldAttribute(12, "short", "labelofs", 2)] public short labelofs; [DNAFieldAttribute(13, "short", "flag", 2)] public short flag; [DNAFieldAttribute(14, "short", "runtime_flag", 2)] public short runtime_flag; [DNAFieldAttribute(15, "char", "_pad[6]", 1)] public char[] _pad = new System.Char[6]; [DNAFieldAttribute(16, "int", "sortorder", 4)] public int sortorder; [DNAFieldAttribute(17, "void", "*activedata", 0)] public object ptr_activedata; [DNAFieldAttribute(18, "ListBase", "children", 16)] public ListBase children; [DNAFieldAttribute(19, "ListBase", "layout_panel_states", 16)] public ListBase layout_panel_states; [DNAFieldAttribute(20, "Panel_Runtime", "*runtime", 0)] public Panel_Runtime ptr_runtime; public Panel( Panel ptr_next, Panel ptr_prev, PanelType ptr_type, uiLayout ptr_layout, char[] panelname, char ptr_drawname, int ofsx, int ofsy, int sizex, int sizey, int blocksizex, int blocksizey, short labelofs, short flag, short runtime_flag, char[] _pad, int sortorder, object ptr_activedata, ListBase children, ListBase layout_panel_states, Panel_Runtime ptr_runtime) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_type = ptr_type; this.ptr_layout = ptr_layout; this.panelname = panelname; this.ptr_drawname = ptr_drawname; this.ofsx = ofsx; this.ofsy = ofsy; this.sizex = sizex; this.sizey = sizey; this.blocksizex = blocksizex; this.blocksizey = blocksizey; this.labelofs = labelofs; this.flag = flag; this.runtime_flag = runtime_flag; this._pad = _pad; this.sortorder = sortorder; this.ptr_activedata = ptr_activedata; this.children = children; this.layout_panel_states = layout_panel_states; this.ptr_runtime = ptr_runtime; } } }