//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(104, "bArmature_Runtime")] public class bArmature_Runtime { [DNAFieldAttribute(0, "int", "active_collection_index", 4)] public int active_collection_index; [DNAFieldAttribute(1, "uchar", "_pad0[4]", 1)] public byte[] _pad0 = new System.Byte[4]; [DNAFieldAttribute(2, "BoneCollection", "*active_collection", 120)] public BoneCollection ptr_active_collection; public bArmature_Runtime(int active_collection_index, byte[] _pad0, BoneCollection ptr_active_collection) { this.active_collection_index = active_collection_index; this._pad0 = _pad0; this.ptr_active_collection = ptr_active_collection; } } }