//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(164, "CurveMapPoint")] public struct CurveMapPoint { [DNAFieldAttribute(0, "float", "x", "float", 4)] public float x; [DNAFieldAttribute(1, "float", "y", "float", 4)] public float y; [DNAFieldAttribute(2, "short", "flag", "short", 2)] public short flag; [DNAFieldAttribute(3, "short", "shorty", "short", 2)] public short shorty; public CurveMapPoint() { this.x = default; this.y = default; this.flag = default; this.shorty = default; } public CurveMapPoint(float x, float y, short flag, short shorty) { this.x = x; this.y = y; this.flag = flag; this.shorty = shorty; } } }