//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(507, "DataTransferModifierData")] public class DataTransferModifierData { [DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120)] public ModifierData modifier; [DNAFieldAttribute(1, "Object", "*ob_source", "Object", 1160)] public Object ptr_ob_source; [DNAFieldAttribute(2, "int", "data_types", "int", 4)] public int data_types; [DNAFieldAttribute(3, "int", "vmap_mode", "int", 4)] public int vmap_mode; [DNAFieldAttribute(4, "int", "emap_mode", "int", 4)] public int emap_mode; [DNAFieldAttribute(5, "int", "lmap_mode", "int", 4)] public int lmap_mode; [DNAFieldAttribute(6, "int", "pmap_mode", "int", 4)] public int pmap_mode; [DNAFieldAttribute(7, "float", "map_max_distance", "float", 4)] public float map_max_distance; [DNAFieldAttribute(8, "float", "map_ray_radius", "float", 4)] public float map_ray_radius; [DNAFieldAttribute(9, "float", "islands_precision", "float", 4)] public float islands_precision; [DNAFieldAttribute(10, "char", "_pad1[4]", "System.Char[]", 1)] public char[] _pad1 = new System.Char[4]; [DNAFieldAttribute(11, "int", "layers_select_src[5]", "System.Int32[]", 4)] public int[] layers_select_src = new System.Int32[5]; [DNAFieldAttribute(12, "int", "layers_select_dst[5]", "System.Int32[]", 4)] public int[] layers_select_dst = new System.Int32[5]; [DNAFieldAttribute(13, "int", "mix_mode", "int", 4)] public int mix_mode; [DNAFieldAttribute(14, "float", "mix_factor", "float", 4)] public float mix_factor; [DNAFieldAttribute(15, "char", "defgrp_name[64]", "System.Char[]", 1)] public char[] defgrp_name = new System.Char[64]; [DNAFieldAttribute(16, "int", "flags", "int", 4)] public int flags; [DNAFieldAttribute(17, "void", "*_pad2", "void", 0)] public object ptr__pad2; public DataTransferModifierData() { this.modifier = default; this.ptr_ob_source = default; this.data_types = default; this.vmap_mode = default; this.emap_mode = default; this.lmap_mode = default; this.pmap_mode = default; this.map_max_distance = default; this.map_ray_radius = default; this.islands_precision = default; this._pad1 = default; this.layers_select_src = default; this.layers_select_dst = default; this.mix_mode = default; this.mix_factor = default; this.defgrp_name = default; this.flags = default; this.ptr__pad2 = default; } public DataTransferModifierData( ModifierData modifier, Object ptr_ob_source, int data_types, int vmap_mode, int emap_mode, int lmap_mode, int pmap_mode, float map_max_distance, float map_ray_radius, float islands_precision, char[] _pad1, int[] layers_select_src, int[] layers_select_dst, int mix_mode, float mix_factor, char[] defgrp_name, int flags, object ptr__pad2) { this.modifier = modifier; this.ptr_ob_source = ptr_ob_source; this.data_types = data_types; this.vmap_mode = vmap_mode; this.emap_mode = emap_mode; this.lmap_mode = lmap_mode; this.pmap_mode = pmap_mode; this.map_max_distance = map_max_distance; this.map_ray_radius = map_ray_radius; this.islands_precision = islands_precision; this._pad1 = _pad1; this.layers_select_src = layers_select_src; this.layers_select_dst = layers_select_dst; this.mix_mode = mix_mode; this.mix_factor = mix_factor; this.defgrp_name = defgrp_name; this.flags = flags; this.ptr__pad2 = ptr__pad2; } } }