//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(647, "NodeTexWave")] public struct NodeTexWave { [DNAFieldAttribute(0, "NodeTexBase", "base", "NodeTexBase", 960)] public NodeTexBase @base; [DNAFieldAttribute(1, "int", "wave_type", "int", 4)] public int wave_type; [DNAFieldAttribute(2, "int", "bands_direction", "int", 4)] public int bands_direction; [DNAFieldAttribute(3, "int", "rings_direction", "int", 4)] public int rings_direction; [DNAFieldAttribute(4, "int", "wave_profile", "int", 4)] public int wave_profile; public NodeTexWave() { this.@base = default; this.wave_type = default; this.bands_direction = default; this.rings_direction = default; this.wave_profile = default; } public NodeTexWave(NodeTexBase @base, int wave_type, int bands_direction, int rings_direction, int wave_profile) { this.@base = @base; this.wave_type = wave_type; this.bands_direction = bands_direction; this.rings_direction = rings_direction; this.wave_profile = wave_profile; } } }