//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(802, "RenderData")] public class RenderData { [DNAFieldAttribute(0, "ImageFormatData", "im_format", "ImageFormatData", 336)] public ImageFormatData im_format; [DNAFieldAttribute(1, "void", "*_pad", "void", 0)] public object ptr__pad; [DNAFieldAttribute(2, "FFMpegCodecData", "ffcodecdata", "FFMpegCodecData", 80)] public FFMpegCodecData ffcodecdata; [DNAFieldAttribute(3, "int", "cfra", "int", 4)] public int cfra; [DNAFieldAttribute(4, "int", "sfra", "int", 4)] public int sfra; [DNAFieldAttribute(5, "int", "efra", "int", 4)] public int efra; [DNAFieldAttribute(6, "float", "subframe", "float", 4)] public float subframe; [DNAFieldAttribute(7, "int", "psfra", "int", 4)] public int psfra; [DNAFieldAttribute(8, "int", "pefra", "int", 4)] public int pefra; [DNAFieldAttribute(9, "int", "images", "int", 4)] public int images; [DNAFieldAttribute(10, "int", "framapto", "int", 4)] public int framapto; [DNAFieldAttribute(11, "short", "flag", "short", 2)] public short flag; [DNAFieldAttribute(12, "short", "threads", "short", 2)] public short threads; [DNAFieldAttribute(13, "float", "framelen", "float", 4)] public float framelen; [DNAFieldAttribute(14, "int", "frame_step", "int", 4)] public int frame_step; [DNAFieldAttribute(15, "short", "dimensionspreset", "short", 2)] public short dimensionspreset; [DNAFieldAttribute(16, "short", "size", "short", 2)] public short size; [DNAFieldAttribute(17, "int", "xsch", "int", 4)] public int xsch; [DNAFieldAttribute(18, "int", "ysch", "int", 4)] public int ysch; [DNAFieldAttribute(19, "int", "tilex", "int", 4)] public int tilex; [DNAFieldAttribute(20, "int", "tiley", "int", 4)] public int tiley; [DNAFieldAttribute(21, "short", "planes", "short", 2)] public short planes; [DNAFieldAttribute(22, "short", "imtype", "short", 2)] public short imtype; [DNAFieldAttribute(23, "short", "subimtype", "short", 2)] public short subimtype; [DNAFieldAttribute(24, "short", "quality", "short", 2)] public short quality; [DNAFieldAttribute(25, "char", "use_lock_interface", "char", 1)] public char use_lock_interface; [DNAFieldAttribute(26, "char", "_pad7[3]", "System.Char[]", 1)] public char[] _pad7 = new System.Char[3]; [DNAFieldAttribute(27, "int", "scemode", "int", 4)] public int scemode; [DNAFieldAttribute(28, "int", "mode", "int", 4)] public int mode; [DNAFieldAttribute(29, "short", "frs_sec", "short", 2)] public short frs_sec; [DNAFieldAttribute(30, "char", "alphamode", "char", 1)] public char alphamode; [DNAFieldAttribute(31, "char", "_pad0[1]", "System.Char[]", 1)] public char[] _pad0 = new System.Char[1]; [DNAFieldAttribute(32, "rctf", "border", "rctf", 16)] public rctf border; [DNAFieldAttribute(33, "ListBase", "layers", "ListBase", 16)] public ListBase layers; [DNAFieldAttribute(34, "short", "actlay", "short", 2)] public short actlay; [DNAFieldAttribute(35, "char", "_pad1[2]", "System.Char[]", 1)] public char[] _pad1 = new System.Char[2]; [DNAFieldAttribute(36, "float", "xasp", "float", 4)] public float xasp; [DNAFieldAttribute(37, "float", "yasp", "float", 4)] public float yasp; [DNAFieldAttribute(38, "float", "frs_sec_base", "float", 4)] public float frs_sec_base; [DNAFieldAttribute(39, "float", "gauss", "float", 4)] public float gauss; [DNAFieldAttribute(40, "int", "color_mgt_flag", "int", 4)] public int color_mgt_flag; [DNAFieldAttribute(41, "float", "dither_intensity", "float", 4)] public float dither_intensity; [DNAFieldAttribute(42, "short", "bake_mode", "short", 2)] public short bake_mode; [DNAFieldAttribute(43, "short", "bake_flag", "short", 2)] public short bake_flag; [DNAFieldAttribute(44, "short", "bake_filter", "short", 2)] public short bake_filter; [DNAFieldAttribute(45, "short", "bake_samples", "short", 2)] public short bake_samples; [DNAFieldAttribute(46, "short", "bake_margin_type", "short", 2)] public short bake_margin_type; [DNAFieldAttribute(47, "char", "_pad9[6]", "System.Char[]", 1)] public char[] _pad9 = new System.Char[6]; [DNAFieldAttribute(48, "float", "bake_biasdist", "float", 4)] public float bake_biasdist; [DNAFieldAttribute(49, "float", "bake_user_scale", "float", 4)] public float bake_user_scale; [DNAFieldAttribute(50, "char", "pic[1024]", "System.Char[]", 1)] public char[] pic = new System.Char[1024]; [DNAFieldAttribute(51, "int", "stamp", "int", 4)] public int stamp; [DNAFieldAttribute(52, "short", "stamp_font_id", "short", 2)] public short stamp_font_id; [DNAFieldAttribute(53, "char", "_pad3[2]", "System.Char[]", 1)] public char[] _pad3 = new System.Char[2]; [DNAFieldAttribute(54, "char", "stamp_udata[768]", "System.Char[]", 1)] public char[] stamp_udata = new System.Char[768]; [DNAFieldAttribute(55, "float", "fg_stamp[4]", "System.Single[]", 4)] public float[] fg_stamp = new System.Single[4]; [DNAFieldAttribute(56, "float", "bg_stamp[4]", "System.Single[]", 4)] public float[] bg_stamp = new System.Single[4]; [DNAFieldAttribute(57, "char", "seq_prev_type", "char", 1)] public char seq_prev_type; [DNAFieldAttribute(58, "char", "seq_rend_type", "char", 1)] public char seq_rend_type; [DNAFieldAttribute(59, "char", "seq_flag", "char", 1)] public char seq_flag; [DNAFieldAttribute(60, "char", "_pad5[3]", "System.Char[]", 1)] public char[] _pad5 = new System.Char[3]; [DNAFieldAttribute(61, "short", "simplify_subsurf", "short", 2)] public short simplify_subsurf; [DNAFieldAttribute(62, "short", "simplify_subsurf_render", "short", 2)] public short simplify_subsurf_render; [DNAFieldAttribute(63, "short", "simplify_gpencil", "short", 2)] public short simplify_gpencil; [DNAFieldAttribute(64, "float", "simplify_particles", "float", 4)] public float simplify_particles; [DNAFieldAttribute(65, "float", "simplify_particles_render", "float", 4)] public float simplify_particles_render; [DNAFieldAttribute(66, "float", "simplify_volumes", "float", 4)] public float simplify_volumes; [DNAFieldAttribute(67, "int", "line_thickness_mode", "int", 4)] public int line_thickness_mode; [DNAFieldAttribute(68, "float", "unit_line_thickness", "float", 4)] public float unit_line_thickness; [DNAFieldAttribute(69, "char", "engine[32]", "System.Char[]", 1)] public char[] engine = new System.Char[32]; [DNAFieldAttribute(70, "char", "_pad2[2]", "System.Char[]", 1)] public char[] _pad2 = new System.Char[2]; [DNAFieldAttribute(71, "short", "perf_flag", "short", 2)] public short perf_flag; [DNAFieldAttribute(72, "BakeData", "bake", "BakeData", 1400)] public BakeData bake; [DNAFieldAttribute(73, "int", "_pad8", "int", 4)] public int _pad8; [DNAFieldAttribute(74, "short", "preview_pixel_size", "short", 2)] public short preview_pixel_size; [DNAFieldAttribute(75, "short", "_pad4", "short", 2)] public short _pad4; [DNAFieldAttribute(76, "ListBase", "views", "ListBase", 16)] public ListBase views; [DNAFieldAttribute(77, "short", "actview", "short", 2)] public short actview; [DNAFieldAttribute(78, "short", "views_format", "short", 2)] public short views_format; [DNAFieldAttribute(79, "short", "hair_type", "short", 2)] public short hair_type; [DNAFieldAttribute(80, "short", "hair_subdiv", "short", 2)] public short hair_subdiv; [DNAFieldAttribute(81, "float", "blurfac", "float", 4)] public float blurfac; [DNAFieldAttribute(82, "int", "motion_blur_position", "int", 4)] public int motion_blur_position; [DNAFieldAttribute(83, "CurveMapping", "mblur_shutter_curve", "CurveMapping", 424)] public CurveMapping mblur_shutter_curve; [DNAFieldAttribute(84, "int", "compositor_device", "int", 4)] public int compositor_device; [DNAFieldAttribute(85, "int", "compositor_precision", "int", 4)] public int compositor_precision; [DNAFieldAttribute(86, "char", "use_old_cpu_compositor", "char", 1)] public char use_old_cpu_compositor; [DNAFieldAttribute(87, "char", "_pad10[7]", "System.Char[]", 1)] public char[] _pad10 = new System.Char[7]; public RenderData() { this.im_format = default; this.ptr__pad = default; this.ffcodecdata = default; this.cfra = default; this.sfra = default; this.efra = default; this.subframe = default; this.psfra = default; this.pefra = default; this.images = default; this.framapto = default; this.flag = default; this.threads = default; this.framelen = default; this.frame_step = default; this.dimensionspreset = default; this.size = default; this.xsch = default; this.ysch = default; this.tilex = default; this.tiley = default; this.planes = default; this.imtype = default; this.subimtype = default; this.quality = default; this.use_lock_interface = default; this._pad7 = default; this.scemode = default; this.mode = default; this.frs_sec = default; this.alphamode = default; this._pad0 = default; this.border = default; this.layers = default; this.actlay = default; this._pad1 = default; this.xasp = default; this.yasp = default; this.frs_sec_base = default; this.gauss = default; this.color_mgt_flag = default; this.dither_intensity = default; this.bake_mode = default; this.bake_flag = default; this.bake_filter = default; this.bake_samples = default; this.bake_margin_type = default; this._pad9 = default; this.bake_biasdist = default; this.bake_user_scale = default; this.pic = default; this.stamp = default; this.stamp_font_id = default; this._pad3 = default; this.stamp_udata = default; this.fg_stamp = default; this.bg_stamp = default; this.seq_prev_type = default; this.seq_rend_type = default; this.seq_flag = default; this._pad5 = default; this.simplify_subsurf = default; this.simplify_subsurf_render = default; this.simplify_gpencil = default; this.simplify_particles = default; this.simplify_particles_render = default; this.simplify_volumes = default; this.line_thickness_mode = default; this.unit_line_thickness = default; this.engine = default; this._pad2 = default; this.perf_flag = default; this.bake = default; this._pad8 = default; this.preview_pixel_size = default; this._pad4 = default; this.views = default; this.actview = default; this.views_format = default; this.hair_type = default; this.hair_subdiv = default; this.blurfac = default; this.motion_blur_position = default; this.mblur_shutter_curve = default; this.compositor_device = default; this.compositor_precision = default; this.use_old_cpu_compositor = default; this._pad10 = default; } public RenderData( ImageFormatData im_format, object ptr__pad, FFMpegCodecData ffcodecdata, int cfra, int sfra, int efra, float subframe, int psfra, int pefra, int images, int framapto, short flag, short threads, float framelen, int frame_step, short dimensionspreset, short size, int xsch, int ysch, int tilex, int tiley, short planes, short imtype, short subimtype, short quality, char use_lock_interface, char[] _pad7, int scemode, int mode, short frs_sec, char alphamode, char[] _pad0, rctf border, ListBase layers, short actlay, char[] _pad1, float xasp, float yasp, float frs_sec_base, float gauss, int color_mgt_flag, float dither_intensity, short bake_mode, short bake_flag, short bake_filter, short bake_samples, short bake_margin_type, char[] _pad9, float bake_biasdist, float bake_user_scale, char[] pic, int stamp, short stamp_font_id, char[] _pad3, char[] stamp_udata, float[] fg_stamp, float[] bg_stamp, char seq_prev_type, char seq_rend_type, char seq_flag, char[] _pad5, short simplify_subsurf, short simplify_subsurf_render, short simplify_gpencil, float simplify_particles, float simplify_particles_render, float simplify_volumes, int line_thickness_mode, float unit_line_thickness, char[] engine, char[] _pad2, short perf_flag, BakeData bake, int _pad8, short preview_pixel_size, short _pad4, ListBase views, short actview, short views_format, short hair_type, short hair_subdiv, float blurfac, int motion_blur_position, CurveMapping mblur_shutter_curve, int compositor_device, int compositor_precision, char use_old_cpu_compositor, char[] _pad10) { this.im_format = im_format; this.ptr__pad = ptr__pad; this.ffcodecdata = ffcodecdata; this.cfra = cfra; this.sfra = sfra; this.efra = efra; this.subframe = subframe; this.psfra = psfra; this.pefra = pefra; this.images = images; this.framapto = framapto; this.flag = flag; this.threads = threads; this.framelen = framelen; this.frame_step = frame_step; this.dimensionspreset = dimensionspreset; this.size = size; this.xsch = xsch; this.ysch = ysch; this.tilex = tilex; this.tiley = tiley; this.planes = planes; this.imtype = imtype; this.subimtype = subimtype; this.quality = quality; this.use_lock_interface = use_lock_interface; this._pad7 = _pad7; this.scemode = scemode; this.mode = mode; this.frs_sec = frs_sec; this.alphamode = alphamode; this._pad0 = _pad0; this.border = border; this.layers = layers; this.actlay = actlay; this._pad1 = _pad1; this.xasp = xasp; this.yasp = yasp; this.frs_sec_base = frs_sec_base; this.gauss = gauss; this.color_mgt_flag = color_mgt_flag; this.dither_intensity = dither_intensity; this.bake_mode = bake_mode; this.bake_flag = bake_flag; this.bake_filter = bake_filter; this.bake_samples = bake_samples; this.bake_margin_type = bake_margin_type; this._pad9 = _pad9; this.bake_biasdist = bake_biasdist; this.bake_user_scale = bake_user_scale; this.pic = pic; this.stamp = stamp; this.stamp_font_id = stamp_font_id; this._pad3 = _pad3; this.stamp_udata = stamp_udata; this.fg_stamp = fg_stamp; this.bg_stamp = bg_stamp; this.seq_prev_type = seq_prev_type; this.seq_rend_type = seq_rend_type; this.seq_flag = seq_flag; this._pad5 = _pad5; this.simplify_subsurf = simplify_subsurf; this.simplify_subsurf_render = simplify_subsurf_render; this.simplify_gpencil = simplify_gpencil; this.simplify_particles = simplify_particles; this.simplify_particles_render = simplify_particles_render; this.simplify_volumes = simplify_volumes; this.line_thickness_mode = line_thickness_mode; this.unit_line_thickness = unit_line_thickness; this.engine = engine; this._pad2 = _pad2; this.perf_flag = perf_flag; this.bake = bake; this._pad8 = _pad8; this.preview_pixel_size = preview_pixel_size; this._pad4 = _pad4; this.views = views; this.actview = actview; this.views_format = views_format; this.hair_type = hair_type; this.hair_subdiv = hair_subdiv; this.blurfac = blurfac; this.motion_blur_position = motion_blur_position; this.mblur_shutter_curve = mblur_shutter_curve; this.compositor_device = compositor_device; this.compositor_precision = compositor_precision; this.use_old_cpu_compositor = use_old_cpu_compositor; this._pad10 = _pad10; } } }