//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(261, "bGPDstroke_Runtime")] public class bGPDstroke_Runtime { [DNAFieldAttribute(0, "char", "tmp_layerinfo[128]", "System.Char[]", 1)] public char[] tmp_layerinfo = new System.Char[128]; [DNAFieldAttribute(1, "float", "multi_frame_falloff", "float", 4)] public float multi_frame_falloff; [DNAFieldAttribute(2, "int", "stroke_start", "int", 4)] public int stroke_start; [DNAFieldAttribute(3, "int", "fill_start", "int", 4)] public int fill_start; [DNAFieldAttribute(4, "int", "vertex_start", "int", 4)] public int vertex_start; [DNAFieldAttribute(5, "int", "curve_start", "int", 4)] public int curve_start; [DNAFieldAttribute(6, "int", "_pad0", "int", 4)] public int _pad0; [DNAFieldAttribute(7, "bGPDstroke", "*gps_orig", "bGPDstroke", 472)] public bGPDstroke ptr_gps_orig; [DNAFieldAttribute(8, "void", "*_pad2", "void", 0)] public object ptr__pad2; public bGPDstroke_Runtime() { this.tmp_layerinfo = default; this.multi_frame_falloff = default; this.stroke_start = default; this.fill_start = default; this.vertex_start = default; this.curve_start = default; this._pad0 = default; this.ptr_gps_orig = default; this.ptr__pad2 = default; } public bGPDstroke_Runtime(char[] tmp_layerinfo, float multi_frame_falloff, int stroke_start, int fill_start, int vertex_start, int curve_start, int _pad0, bGPDstroke ptr_gps_orig, object ptr__pad2) { this.tmp_layerinfo = tmp_layerinfo; this.multi_frame_falloff = multi_frame_falloff; this.stroke_start = stroke_start; this.fill_start = fill_start; this.vertex_start = vertex_start; this.curve_start = curve_start; this._pad0 = _pad0; this.ptr_gps_orig = ptr_gps_orig; this.ptr__pad2 = ptr__pad2; } } }