//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public struct BoidRuleAvoidCollision { public BoidRule rule; public int options; public float look_ahead; public BoidRuleAvoidCollision(BoidRule rule, int options, float look_ahead) { this.rule = rule; this.options = options; this.look_ahead = look_ahead; } } }