//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public class GP_Sculpt_Settings { public object ptr_paintcursor; public int flag; public int lock_axis; public float isect_threshold; public char[] _pad = new System.Char[4]; public CurveMapping ptr_cur_falloff; public CurveMapping ptr_cur_primitive; public GP_Sculpt_Guide guide; public GP_Sculpt_Settings(object ptr_paintcursor, int flag, int lock_axis, float isect_threshold, char[] _pad, CurveMapping ptr_cur_falloff, CurveMapping ptr_cur_primitive, GP_Sculpt_Guide guide) { this.ptr_paintcursor = ptr_paintcursor; this.flag = flag; this.lock_axis = lock_axis; this.isect_threshold = isect_threshold; this._pad = _pad; this.ptr_cur_falloff = ptr_cur_falloff; this.ptr_cur_primitive = ptr_cur_primitive; this.guide = guide; } } }