//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public struct NodeTexMagic { public NodeTexBase @base; public int depth; public char[] _pad = new System.Char[4]; public NodeTexMagic(NodeTexBase @base, int depth, char[] _pad) { this.@base = @base; this.depth = depth; this._pad = _pad; } } }