//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public struct VolumeRender { public int precision; public int space; public float step_size; public float clipping; public VolumeRender(int precision, int space, float step_size, float clipping) { this.precision = precision; this.space = space; this.step_size = step_size; this.clipping = clipping; } } }