//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public class WeightVGEditModifierData { public ModifierData modifier; public char[] defgrp_name = new System.Char[64]; public short edit_flags; public short falloff_type; public float default_weight; public CurveMapping ptr_cmap_curve; public float add_threshold; public float rem_threshold; public float mask_constant; public char[] mask_defgrp_name = new System.Char[64]; public int mask_tex_use_channel; public Tex ptr_mask_texture; public Object ptr_mask_tex_map_obj; public char[] mask_tex_map_bone = new System.Char[64]; public int mask_tex_mapping; public char[] mask_tex_uvlayer_name = new System.Char[68]; public object ptr__pad1; public WeightVGEditModifierData( ModifierData modifier, char[] defgrp_name, short edit_flags, short falloff_type, float default_weight, CurveMapping ptr_cmap_curve, float add_threshold, float rem_threshold, float mask_constant, char[] mask_defgrp_name, int mask_tex_use_channel, Tex ptr_mask_texture, Object ptr_mask_tex_map_obj, char[] mask_tex_map_bone, int mask_tex_mapping, char[] mask_tex_uvlayer_name, object ptr__pad1) { this.modifier = modifier; this.defgrp_name = defgrp_name; this.edit_flags = edit_flags; this.falloff_type = falloff_type; this.default_weight = default_weight; this.ptr_cmap_curve = ptr_cmap_curve; this.add_threshold = add_threshold; this.rem_threshold = rem_threshold; this.mask_constant = mask_constant; this.mask_defgrp_name = mask_defgrp_name; this.mask_tex_use_channel = mask_tex_use_channel; this.ptr_mask_texture = ptr_mask_texture; this.ptr_mask_tex_map_obj = ptr_mask_tex_map_obj; this.mask_tex_map_bone = mask_tex_map_bone; this.mask_tex_mapping = mask_tex_mapping; this.mask_tex_uvlayer_name = mask_tex_uvlayer_name; this.ptr__pad1 = ptr__pad1; } } }