//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public class bActionModifier { public bActionModifier ptr_next; public bActionModifier ptr_prev; public short type; public short flag; public char[] channel = new System.Char[32]; public float noisesize; public float turbul; public short channels; public short no_rot_axis; public Object ptr_ob; public bActionModifier(bActionModifier ptr_next, bActionModifier ptr_prev, short type, short flag, char[] channel, float noisesize, float turbul, short channels, short no_rot_axis, Object ptr_ob) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.type = type; this.flag = flag; this.channel = channel; this.noisesize = noisesize; this.turbul = turbul; this.channels = channels; this.no_rot_axis = no_rot_axis; this.ptr_ob = ptr_ob; } } }