//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public struct bItasc { public int iksolver; public float precision; public short numiter; public short numstep; public float minstep; public float maxstep; public short solver; public short flag; public float feedback; public float maxvel; public float dampmax; public float dampeps; public bItasc(int iksolver, float precision, short numiter, short numstep, float minstep, float maxstep, short solver, short flag, float feedback, float maxvel, float dampmax, float dampeps) { this.iksolver = iksolver; this.precision = precision; this.numiter = numiter; this.numstep = numstep; this.minstep = minstep; this.maxstep = maxstep; this.solver = solver; this.flag = flag; this.feedback = feedback; this.maxvel = maxvel; this.dampmax = dampmax; this.dampeps = dampeps; } } }