//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public class bNodeLink { public bNodeLink ptr_next; public bNodeLink ptr_prev; public bNode ptr_fromnode; public bNode ptr_tonode; public bNodeSocket ptr_fromsock; public bNodeSocket ptr_tosock; public int flag; public int multi_input_socket_index; public bNodeLink(bNodeLink ptr_next, bNodeLink ptr_prev, bNode ptr_fromnode, bNode ptr_tonode, bNodeSocket ptr_fromsock, bNodeSocket ptr_tosock, int flag, int multi_input_socket_index) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_fromnode = ptr_fromnode; this.ptr_tonode = ptr_tonode; this.ptr_fromsock = ptr_fromsock; this.ptr_tosock = ptr_tosock; this.flag = flag; this.multi_input_socket_index = multi_input_socket_index; } } }