//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(510, "SDefBind", 32)] public class SDefBind { [DNAFieldAttribute(8, "int", 0, "*vert_inds", "int", true, 0)] public int vert_inds; [DNAFieldAttribute(4, "int", 1, "numverts", "int", false, 8)] public int numverts; [DNAFieldAttribute(4, "int", 2, "mode", "int", false, 12)] public int mode; [DNAFieldAttribute(8, "float", 3, "*vert_weights", "float", true, 16)] public float vert_weights; [DNAFieldAttribute(4, "float", 4, "normal_dist", "float", false, 24)] public float normal_dist; [DNAFieldAttribute(4, "float", 5, "influence", "float", false, 28)] public float influence; public SDefBind() { this.vert_inds = default; this.numverts = default; this.mode = default; this.vert_weights = default; this.normal_dist = default; this.influence = default; } public SDefBind(int vert_inds, int numverts, int mode, float vert_weights, float normal_dist, float influence) { this.vert_inds = vert_inds; this.numverts = numverts; this.mode = mode; this.vert_weights = vert_weights; this.normal_dist = normal_dist; this.influence = influence; } } }