//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(249, "FreestyleLineSet", 128)] public class FreestyleLineSet { [DNAFieldAttribute(0, "FreestyleLineSet", "*next", "FreestyleLineSet", 8, true, 0)] public FreestyleLineSet ptr_next; [DNAFieldAttribute(1, "FreestyleLineSet", "*prev", "FreestyleLineSet", 8, true, 8)] public FreestyleLineSet ptr_prev; [DNAFieldAttribute(2, "char", "name[64]", "System.Char[]", 64, false, 16)] public char[] name = new System.Char[64]; [DNAFieldAttribute(3, "int", "flags", "int", 4, false, 80)] public int flags; [DNAFieldAttribute(4, "int", "selection", "int", 4, false, 84)] public int selection; [DNAFieldAttribute(5, "short", "qi", "short", 2, false, 88)] public short qi; [DNAFieldAttribute(6, "char", "_pad1[2]", "System.Char[]", 2, false, 90)] public char[] _pad1 = new System.Char[2]; [DNAFieldAttribute(7, "int", "qi_start", "int", 4, false, 92)] public int qi_start; [DNAFieldAttribute(8, "int", "qi_end", "int", 4, false, 96)] public int qi_end; [DNAFieldAttribute(9, "int", "edge_types", "int", 4, false, 100)] public int edge_types; [DNAFieldAttribute(10, "int", "exclude_edge_types", "int", 4, false, 104)] public int exclude_edge_types; [DNAFieldAttribute(11, "char", "_pad2[4]", "System.Char[]", 4, false, 108)] public char[] _pad2 = new System.Char[4]; [DNAFieldAttribute(12, "Collection", "*group", "Collection", 8, true, 112)] public Collection ptr_group; [DNAFieldAttribute(13, "FreestyleLineStyle", "*linestyle", "FreestyleLineStyle", 8, true, 120)] public FreestyleLineStyle ptr_linestyle; public FreestyleLineSet() { this.ptr_next = default; this.ptr_prev = default; this.name = default; this.flags = default; this.selection = default; this.qi = default; this._pad1 = default; this.qi_start = default; this.qi_end = default; this.edge_types = default; this.exclude_edge_types = default; this._pad2 = default; this.ptr_group = default; this.ptr_linestyle = default; } public FreestyleLineSet(FreestyleLineSet ptr_next, FreestyleLineSet ptr_prev, char[] name, int flags, int selection, short qi, char[] _pad1, int qi_start, int qi_end, int edge_types, int exclude_edge_types, char[] _pad2, Collection ptr_group, FreestyleLineStyle ptr_linestyle) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.name = name; this.flags = flags; this.selection = selection; this.qi = qi; this._pad1 = _pad1; this.qi_start = qi_start; this.qi_end = qi_end; this.edge_types = edge_types; this.exclude_edge_types = exclude_edge_types; this._pad2 = _pad2; this.ptr_group = ptr_group; this.ptr_linestyle = ptr_linestyle; } } }