//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(340, "Base")] public class Base { [DNAFieldAttribute(0, "Base", "*next", 48)] public Base ptr_next; [DNAFieldAttribute(1, "Base", "*prev", 48)] public Base ptr_prev; [DNAFieldAttribute(2, "Object", "*object", 1160)] public Object ptr_object; [DNAFieldAttribute(3, "Base", "*base_orig", 48)] public Base ptr_base_orig; [DNAFieldAttribute(4, "int", "lay", 4)] public int lay; [DNAFieldAttribute(5, "short", "flag", 2)] public short flag; [DNAFieldAttribute(6, "short", "flag_from_collection", 2)] public short flag_from_collection; [DNAFieldAttribute(7, "short", "flag_legacy", 2)] public short flag_legacy; [DNAFieldAttribute(8, "short", "local_view_bits", 2)] public short local_view_bits; [DNAFieldAttribute(9, "short", "local_collections_bits", 2)] public short local_collections_bits; [DNAFieldAttribute(10, "char", "_pad1[2]", 1)] public char[] _pad1 = new System.Char[2]; public Base() { this.ptr_next = default; this.ptr_prev = default; this.ptr_object = default; this.ptr_base_orig = default; this.lay = default; this.flag = default; this.flag_from_collection = default; this.flag_legacy = default; this.local_view_bits = default; this.local_collections_bits = default; this._pad1 = default; } public Base(Base ptr_next, Base ptr_prev, Object ptr_object, Base ptr_base_orig, int lay, short flag, short flag_from_collection, short flag_legacy, short local_view_bits, short local_collections_bits, char[] _pad1) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_object = ptr_object; this.ptr_base_orig = ptr_base_orig; this.lay = lay; this.flag = flag; this.flag_from_collection = flag_from_collection; this.flag_legacy = flag_legacy; this.local_view_bits = local_view_bits; this.local_collections_bits = local_collections_bits; this._pad1 = _pad1; } } }