//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(407, "MaskParent")] public class MaskParent { [DNAFieldAttribute(0, "int", "id_type", 4)] public int id_type; [DNAFieldAttribute(1, "int", "type", 4)] public int type; [DNAFieldAttribute(2, "ID", "*id", 208)] public ID ptr_id; [DNAFieldAttribute(3, "char", "parent[64]", 1)] public char[] parent = new System.Char[64]; [DNAFieldAttribute(4, "char", "sub_parent[64]", 1)] public char[] sub_parent = new System.Char[64]; [DNAFieldAttribute(5, "float", "parent_orig[2]", 4)] public float[] parent_orig = new System.Single[2]; [DNAFieldAttribute(6, "float", "parent_corners_orig[4][2]", 4)] public float[,] parent_corners_orig = new System.Single[4,2]; public MaskParent() { this.id_type = default; this.type = default; this.ptr_id = default; this.parent = default; this.sub_parent = default; this.parent_orig = default; this.parent_corners_orig = default; } public MaskParent(int id_type, int type, ID ptr_id, char[] parent, char[] sub_parent, float[] parent_orig, float[,] parent_corners_orig) { this.id_type = id_type; this.type = type; this.ptr_id = ptr_id; this.parent = parent; this.sub_parent = sub_parent; this.parent_orig = parent_orig; this.parent_corners_orig = parent_corners_orig; } } }