//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(509, "MeshSeqCacheModifierData")] public class MeshSeqCacheModifierData { [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; [DNAFieldAttribute(1, "CacheFile", "*cache_file", 2416)] public CacheFile ptr_cache_file; [DNAFieldAttribute(2, "char", "object_path[1024]", 1)] public char[] object_path = new System.Char[1024]; [DNAFieldAttribute(3, "char", "read_flag", 1)] public char read_flag; [DNAFieldAttribute(4, "char", "_pad[3]", 1)] public char[] _pad = new System.Char[3]; [DNAFieldAttribute(5, "float", "velocity_scale", 4)] public float velocity_scale; [DNAFieldAttribute(6, "CacheReader", "*reader", 0)] public CacheReader ptr_reader; [DNAFieldAttribute(7, "char", "reader_object_path[1024]", 1)] public char[] reader_object_path = new System.Char[1024]; public MeshSeqCacheModifierData() { this.modifier = default; this.ptr_cache_file = default; this.object_path = default; this.read_flag = default; this._pad = default; this.velocity_scale = default; this.ptr_reader = default; this.reader_object_path = default; } public MeshSeqCacheModifierData(ModifierData modifier, CacheFile ptr_cache_file, char[] object_path, char read_flag, char[] _pad, float velocity_scale, CacheReader ptr_reader, char[] reader_object_path) { this.modifier = modifier; this.ptr_cache_file = ptr_cache_file; this.object_path = object_path; this.read_flag = read_flag; this._pad = _pad; this.velocity_scale = velocity_scale; this.ptr_reader = ptr_reader; this.reader_object_path = reader_object_path; } } }