//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(510, "SDefBind")] public class SDefBind { [DNAFieldAttribute(0, "int", "*vert_inds", 4)] public int ptr_vert_inds; [DNAFieldAttribute(1, "int", "numverts", 4)] public int numverts; [DNAFieldAttribute(2, "int", "mode", 4)] public int mode; [DNAFieldAttribute(3, "float", "*vert_weights", 4)] public float ptr_vert_weights; [DNAFieldAttribute(4, "float", "normal_dist", 4)] public float normal_dist; [DNAFieldAttribute(5, "float", "influence", 4)] public float influence; public SDefBind() { this.ptr_vert_inds = default; this.numverts = default; this.mode = default; this.ptr_vert_weights = default; this.normal_dist = default; this.influence = default; } public SDefBind(int ptr_vert_inds, int numverts, int mode, float ptr_vert_weights, float normal_dist, float influence) { this.ptr_vert_inds = ptr_vert_inds; this.numverts = numverts; this.mode = mode; this.ptr_vert_weights = ptr_vert_weights; this.normal_dist = normal_dist; this.influence = influence; } } }