//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(962, "SpaceClip")] public class SpaceClip { [DNAFieldAttribute(0, "SpaceLink", "*next", 40)] public SpaceLink ptr_next; [DNAFieldAttribute(1, "SpaceLink", "*prev", 40)] public SpaceLink ptr_prev; [DNAFieldAttribute(2, "ListBase", "regionbase", 16)] public ListBase regionbase; [DNAFieldAttribute(3, "char", "spacetype", 1)] public char spacetype; [DNAFieldAttribute(4, "char", "link_flag", 1)] public char link_flag; [DNAFieldAttribute(5, "char", "_pad0[6]", 1)] public char[] _pad0 = new System.Char[6]; [DNAFieldAttribute(6, "char", "gizmo_flag", 1)] public char gizmo_flag; [DNAFieldAttribute(7, "char", "_pad1[3]", 1)] public char[] _pad1 = new System.Char[3]; [DNAFieldAttribute(8, "float", "xof", 4)] public float xof; [DNAFieldAttribute(9, "float", "yof", 4)] public float yof; [DNAFieldAttribute(10, "float", "xlockof", 4)] public float xlockof; [DNAFieldAttribute(11, "float", "ylockof", 4)] public float ylockof; [DNAFieldAttribute(12, "float", "zoom", 4)] public float zoom; [DNAFieldAttribute(13, "MovieClipUser", "user", 8)] public MovieClipUser user; [DNAFieldAttribute(14, "MovieClip", "*clip", 2568)] public MovieClip ptr_clip; [DNAFieldAttribute(15, "MovieClipScopes", "scopes", 136)] public MovieClipScopes scopes; [DNAFieldAttribute(16, "int", "flag", 4)] public int flag; [DNAFieldAttribute(17, "short", "mode", 2)] public short mode; [DNAFieldAttribute(18, "short", "view", 2)] public short view; [DNAFieldAttribute(19, "int", "path_length", 4)] public int path_length; [DNAFieldAttribute(20, "float", "loc[2]", 4)] public float[] loc = new System.Single[2]; [DNAFieldAttribute(21, "float", "scale", 4)] public float scale; [DNAFieldAttribute(22, "float", "angle", 4)] public float angle; [DNAFieldAttribute(23, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; [DNAFieldAttribute(24, "float", "stabmat[4][4]", 4)] public float[,] stabmat = new System.Single[4,4]; [DNAFieldAttribute(25, "float", "unistabmat[4][4]", 4)] public float[,] unistabmat = new System.Single[4,4]; [DNAFieldAttribute(26, "int", "postproc_flag", 4)] public int postproc_flag; [DNAFieldAttribute(27, "short", "gpencil_src", 2)] public short gpencil_src; [DNAFieldAttribute(28, "char", "_pad2[2]", 1)] public char[] _pad2 = new System.Char[2]; [DNAFieldAttribute(29, "int", "around", 4)] public int around; [DNAFieldAttribute(30, "char", "_pad4[4]", 1)] public char[] _pad4 = new System.Char[4]; [DNAFieldAttribute(31, "float", "cursor[2]", 4)] public float[] cursor = new System.Single[2]; [DNAFieldAttribute(32, "MaskSpaceInfo", "mask_info", 16)] public MaskSpaceInfo mask_info; public SpaceClip() { this.ptr_next = default; this.ptr_prev = default; this.regionbase = default; this.spacetype = default; this.link_flag = default; this._pad0 = default; this.gizmo_flag = default; this._pad1 = default; this.xof = default; this.yof = default; this.xlockof = default; this.ylockof = default; this.zoom = default; this.user = default; this.ptr_clip = default; this.scopes = default; this.flag = default; this.mode = default; this.view = default; this.path_length = default; this.loc = default; this.scale = default; this.angle = default; this._pad = default; this.stabmat = default; this.unistabmat = default; this.postproc_flag = default; this.gpencil_src = default; this._pad2 = default; this.around = default; this._pad4 = default; this.cursor = default; this.mask_info = default; } public SpaceClip( SpaceLink ptr_next, SpaceLink ptr_prev, ListBase regionbase, char spacetype, char link_flag, char[] _pad0, char gizmo_flag, char[] _pad1, float xof, float yof, float xlockof, float ylockof, float zoom, MovieClipUser user, MovieClip ptr_clip, MovieClipScopes scopes, int flag, short mode, short view, int path_length, float[] loc, float scale, float angle, char[] _pad, float[,] stabmat, float[,] unistabmat, int postproc_flag, short gpencil_src, char[] _pad2, int around, char[] _pad4, float[] cursor, MaskSpaceInfo mask_info) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.regionbase = regionbase; this.spacetype = spacetype; this.link_flag = link_flag; this._pad0 = _pad0; this.gizmo_flag = gizmo_flag; this._pad1 = _pad1; this.xof = xof; this.yof = yof; this.xlockof = xlockof; this.ylockof = ylockof; this.zoom = zoom; this.user = user; this.ptr_clip = ptr_clip; this.scopes = scopes; this.flag = flag; this.mode = mode; this.view = view; this.path_length = path_length; this.loc = loc; this.scale = scale; this.angle = angle; this._pad = _pad; this.stabmat = stabmat; this.unistabmat = unistabmat; this.postproc_flag = postproc_flag; this.gpencil_src = gpencil_src; this._pad2 = _pad2; this.around = around; this._pad4 = _pad4; this.cursor = cursor; this.mask_info = mask_info; } } }