//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(513, "WeightedNormalModifierData")] public struct WeightedNormalModifierData { [DNAFieldAttribute(0, "ModifierData", "modifier", 120)] public ModifierData modifier; [DNAFieldAttribute(1, "char", "defgrp_name[64]", 1)] public char[] defgrp_name = new System.Char[64]; [DNAFieldAttribute(2, "char", "mode", 1)] public char mode; [DNAFieldAttribute(3, "char", "flag", 1)] public char flag; [DNAFieldAttribute(4, "short", "weight", 2)] public short weight; [DNAFieldAttribute(5, "float", "thresh", 4)] public float thresh; public WeightedNormalModifierData() { this.modifier = default; this.defgrp_name = default; this.mode = default; this.flag = default; this.weight = default; this.thresh = default; } public WeightedNormalModifierData(ModifierData modifier, char[] defgrp_name, char mode, char flag, short weight, float thresh) { this.modifier = modifier; this.defgrp_name = defgrp_name; this.mode = mode; this.flag = flag; this.weight = weight; this.thresh = thresh; } } }