//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(980, "MovieTrackingStabilization")] public class MovieTrackingStabilization { [DNAFieldAttribute(0, "int", "flag", 4)] public int flag; [DNAFieldAttribute(1, "int", "tot_track", 4)] public int tot_track; [DNAFieldAttribute(2, "int", "act_track", 4)] public int act_track; [DNAFieldAttribute(3, "int", "tot_rot_track", 4)] public int tot_rot_track; [DNAFieldAttribute(4, "int", "act_rot_track", 4)] public int act_rot_track; [DNAFieldAttribute(5, "float", "maxscale", 4)] public float maxscale; [DNAFieldAttribute(6, "MovieTrackingTrack", "*rot_track", 208)] public MovieTrackingTrack ptr_rot_track; [DNAFieldAttribute(7, "int", "anchor_frame", 4)] public int anchor_frame; [DNAFieldAttribute(8, "float", "target_pos[2]", 4)] public float[] target_pos = new System.Single[2]; [DNAFieldAttribute(9, "float", "target_rot", 4)] public float target_rot; [DNAFieldAttribute(10, "float", "scale", 4)] public float scale; [DNAFieldAttribute(11, "float", "locinf", 4)] public float locinf; [DNAFieldAttribute(12, "float", "scaleinf", 4)] public float scaleinf; [DNAFieldAttribute(13, "float", "rotinf", 4)] public float rotinf; [DNAFieldAttribute(14, "int", "filter", 4)] public int filter; [DNAFieldAttribute(15, "int", "_pad", 4)] public int _pad; public MovieTrackingStabilization() { this.flag = default; this.tot_track = default; this.act_track = default; this.tot_rot_track = default; this.act_rot_track = default; this.maxscale = default; this.ptr_rot_track = default; this.anchor_frame = default; this.target_pos = default; this.target_rot = default; this.scale = default; this.locinf = default; this.scaleinf = default; this.rotinf = default; this.filter = default; this._pad = default; } public MovieTrackingStabilization( int flag, int tot_track, int act_track, int tot_rot_track, int act_rot_track, float maxscale, MovieTrackingTrack ptr_rot_track, int anchor_frame, float[] target_pos, float target_rot, float scale, float locinf, float scaleinf, float rotinf, int filter, int _pad) { this.flag = flag; this.tot_track = tot_track; this.act_track = act_track; this.tot_rot_track = tot_rot_track; this.act_rot_track = act_rot_track; this.maxscale = maxscale; this.ptr_rot_track = ptr_rot_track; this.anchor_frame = anchor_frame; this.target_pos = target_pos; this.target_rot = target_rot; this.scale = scale; this.locinf = locinf; this.scaleinf = scaleinf; this.rotinf = rotinf; this.filter = filter; this._pad = _pad; } } }