//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(267, "bGPDlayer_Runtime")] public class bGPDlayer_Runtime { [DNAFieldAttribute(0, "int", "icon_id", 4)] public int icon_id; [DNAFieldAttribute(1, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; [DNAFieldAttribute(2, "bGPDlayer", "*gpl_orig", 680)] public bGPDlayer ptr_gpl_orig; public bGPDlayer_Runtime() { this.icon_id = default; this._pad = default; this.ptr_gpl_orig = default; } public bGPDlayer_Runtime(int icon_id, char[] _pad, bGPDlayer ptr_gpl_orig) { this.icon_id = icon_id; this._pad = _pad; this.ptr_gpl_orig = ptr_gpl_orig; } } }