//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(181, "bLocateLikeConstraint")] public class bLocateLikeConstraint { [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; [DNAFieldAttribute(1, "int", "flag", 4)] public int flag; [DNAFieldAttribute(2, "int", "reserved1", 4)] public int reserved1; [DNAFieldAttribute(3, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; public bLocateLikeConstraint() { this.ptr_tar = default; this.flag = default; this.reserved1 = default; this.subtarget = default; } public bLocateLikeConstraint(Object ptr_tar, int flag, int reserved1, char[] subtarget) { this.ptr_tar = ptr_tar; this.flag = flag; this.reserved1 = reserved1; this.subtarget = subtarget; } } }