//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(1005, "bUserAssetLibrary")] public class bUserAssetLibrary { [DNAFieldAttribute(0, "bUserAssetLibrary", "*next", 1112)] public bUserAssetLibrary ptr_next; [DNAFieldAttribute(1, "bUserAssetLibrary", "*prev", 1112)] public bUserAssetLibrary ptr_prev; [DNAFieldAttribute(2, "char", "name[64]", 1)] public char[] name = new System.Char[64]; [DNAFieldAttribute(3, "char", "path[1024]", 1)] public char[] path = new System.Char[1024]; [DNAFieldAttribute(4, "short", "import_method", 2)] public short import_method; [DNAFieldAttribute(5, "short", "flag", 2)] public short flag; [DNAFieldAttribute(6, "char", "_pad0[4]", 1)] public char[] _pad0 = new System.Char[4]; public bUserAssetLibrary() { this.ptr_next = default; this.ptr_prev = default; this.name = default; this.path = default; this.import_method = default; this.flag = default; this._pad0 = default; } public bUserAssetLibrary(bUserAssetLibrary ptr_next, bUserAssetLibrary ptr_prev, char[] name, char[] path, short import_method, short flag, char[] _pad0) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.name = name; this.path = path; this.import_method = import_method; this.flag = flag; this._pad0 = _pad0; } } }