//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public class ActionStripKeyframeData { public ActionChannelBag ptr_ptr_channelbag_array; public int channelbag_array_num; public byte[] _pad = new System.Byte[4]; public ActionStripKeyframeData(ActionChannelBag ptr_ptr_channelbag_array, int channelbag_array_num, byte[] _pad) { this.ptr_ptr_channelbag_array = ptr_ptr_channelbag_array; this.channelbag_array_num = channelbag_array_num; this._pad = _pad; } } }