//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public struct ColorMixVars { public int blend_effect; public float factor; public ColorMixVars(int blend_effect, float factor) { this.blend_effect = blend_effect; this.factor = factor; } } }